Initialize engine version: 4.2.1f4 (4d30acc925c2)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Vendor:   ATI
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Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 2560x1440 60Hz; virtual: 3610x1680 at -1050,0
Platform assembly: C:\Users\abshih\Documents\Semester 2\EDS\MoST Stuff\MoST Build 1\MoST_Win_Data\Managed\Boo.Lang.dll (this message is harmless)
Start
 
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 1504.
Total: 1.352502 ms (FindLiveObjects: 0.040710 ms CreateObjectMapping: 0.014173 ms MarkObjects: 0.125449 ms  DeleteObjects: 0.835928 ms)

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UnloadTime: 3.607579 ms
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 2537.
Total: 1.225545 ms (FindLiveObjects: 0.070866 ms CreateObjectMapping: 0.016887 ms MarkObjects: 0.149272 ms  DeleteObjects: 0.533763 ms)

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Target ID: Painting (UnityEngine.GameObject)  Blocked by: Plat1 (UnityEngine.GameObject)
 
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UnloadTime: 7.094534 ms
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[mecanim]: BindSkeleton: cannot find Transform 'tabliczka'
 
(Filename:  Line: 1489)

[mecanim]: BindSkeleton: cannot find Transform 'tabliczka_'
 
(Filename:  Line: 1489)

[mecanim]: BindSkeleton: cannot find Transform 'zawieszka0'
 
(Filename:  Line: 1489)

[mecanim]: BindSkeleton: cannot find Transform 'zawieszka_'
 
(Filename:  Line: 1489)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 2781.
Total: 1.604306 ms (FindLiveObjects: 0.088357 ms CreateObjectMapping: 0.023220 ms MarkObjects: 0.172794 ms  DeleteObjects: 0.911620 ms)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()

  at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0 

  at SingleCheckpointScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

